Engaging, full-color tutorials cover: Ĭolor space management Color channel manipulation Chroma keying Rotoscoping and masking Matchmoving and motion tracking Working in the After Effects 3D environment Recompiling 3D render passes Color grading In Compositing Visual Effects in After Effects, industry veteran Lee Lanier covers all the common After Effects techniques any serious visual effects artist needs to know, combining the latest, professionally vetted studio practices and workflows with mini- and multi-chapter projects and hands-on lessons. Gain the tips, tricks, and applied knowledge you need to carry out essential visual effects tasks and bring your digital compositing to the next level. Citation previewĬompositing Visual Effects in After Effects Create vibrant visual effects with Adobe After Effects. Expressions, scripting, and project management. Color grading, color effects, and HDRI -Ĭh. Masking, rotoscoping, and basic keyframing -Ĭh. Generating alpha with keyers and mattes -Ĭh. Selecting color spaces, resolutions, and frame rates -Ĭh.
Boris also has a learning curve that's not quite as bad as After Effects, but steep enough that you're not just going to open the program and instantly do what you it to do in 5 minutes.Ch. The only other thing I can think of is checking out programs like Boris Red/Blue or the Sapphire plugins by Gen-Arts.
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But if you're not using a Mac and Final Cut Suite, this probably wouldn't be much help.
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Since you aren't familiar with After Effects, the only other software option I can think of is using Apple's Motion. Particular has some phenomenal capabilities when it comes to using particles, and it gives you an amazing level of control. It sounds like you're trying to achieve some kind of particle effect, right? If you have After Effects and Photoshop, you can achieve this by painting your highlights in Photoshop and comping them into your frame in After Effects.Ī second way to do this would be to use After Effects' own particle playground plugin combined with a gaussian or lens blur and some tweaking of the colors with lights or the Colorama effect.Ī third way to do it is to use Trapcode's Particular, available through Red Giant Software. With my camera on light days I have luck getting a shallow DOF by turning the ND filter all the way up making the image darker and the shutter speed higher than usual. I would guess that the mask could be a bit rough and feathered like a vignette if there's not too much movement of the camera and subject (so you wouldn't need to mask frame by frame or anything.) Try a test with a random still maybe. If you can shoot it a bit shallow to begin with you may be able to mask out the soft area and enhance it a bit more. That supposedly makes the image effect more like a camera's lens. The only way I know to get anything close to this effect in AE is by using blur filter in 32bpc (click the bottom right of the project window, usually set to 8) -I hear it also needs to be in a linear color space whatever that means. Which doesn't sound like an option.īut there aren't any effects that I know of that do this. You could do it with your HD camera as is, if you could get far enough away and zoom in. It's easier to achieve this with night time/darker shots like that jpeg you've attached.